Stick-Bug Simulation


We started off today with a 10-minute review of Darwin’s Theory. We discussed it in groups and then defined it as a class. Then we played a classic game called the Stick-Bug Simulation. It’s an old computer game produced by FOSS (click here for access).  Students take turns hunting stick bugs in different environments. And as the game goes along the stick bugs evolve. The winner is the student who is able to kill the most. Meanwhile the whole class copies down the data. After we finished, I awarded prizes for the winning students and we answered questions about each time we completed the simulation. For more information, see the attachments below.

January 4 – Stick Bug Simulation (pg403).docx
January 4 – Stick Bug Extra Credit.pptx
January 4 – Stick Bug Posters.pptx

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